A Welcome Center. Shit. I logged into a Welcome Center. Every time I log in I think I’m gonna rez at my home but my sim must be down. When I was in my second life, I wanted to be in my first. When I was in my first, all I could think of was getting back in-world. Every minute I’m stuck in this Welcome Center, I get antsier. Everyone gets everything she wants in Second Life. I wanted a project, and for my sins they gave me one. Brought it up to me like room service.
A few months back, I was hit with an idea as I watched the Apocalypse Now. Why not try to make a version of Apocalypse Now based in Second Life? What really put the hook in me was a sentence in the opening narration. Captain Willard (a young Martin Sheen) was waking up in his Saigon hotel room and talking about his return to Vietnam for a second tour of duty. The line that got me was this:
“When I was here, I wanted to be there. When I was there, all I could think of was getting back into the jungle.”
Why did it hook me? Because it reminded me of moments of my experiences with Second Life. Of the times where I was in my first life and wishing I could be in my second. Then times in my second life where I was feeling the good pull from my atomic world. This, of course, got me thinking. What about a Second Life version of Apocalypse Now or Joseph Conrad‘s Heart of Darkness? (and for those of you who didn’t know, Apocalypse Now is a loose retelling of Heart of Darkness) I found that I was thinking about what was common to those stories and linking them to SL; telling a tale of a lead character set on a journey for Kurtz in Second Life, but going deeper and deeper into her darker places. Done well, I thought the SL version could be a fascinating comic, machinima, blog with pictures, just about anything.
So why are you writing about an idea that you never did anything about, Lanna? Because, just like Captain Willard in Apocalypse Now, I got the mission I wanted. And when it was over, I would never want another. What mission was that you say? Look after the jump to find out.